Writing, Editing & Game Design | Book Layout & Graphic Design | Project & Crowdfunding Management
Tales from the Tape Deck
Tales From the Tape Deck is an innovative narrative-driven tabletop RPG that blends retro nostalgia with immersive storytelling. In this game, players explore mysterious stories uncovered through cassette tapes, combining audio cues with traditional roleplaying elements. For this project, I contributed to the visual design and layout, crafting a distinctive aesthetic that captures the vintage vibe of the 80s and 90s while ensuring clear, user-friendly materials. The design balances atmospheric graphics, thematic typography, and intuitive organization to enhance player engagement and ease of use. This project highlights my ability to blend storytelling and design in emerging RPG formats.
Cosmere RPG
Writer for an unreleased Cosmere RPG Adventure
stand\DELIVER
Chosen as 1 of 30 modules for Mothership Month 2025, stand\DELVIER is a dueling module and supplement for the Mothership RPG. Pirates and Security Operatives duel over The Dek, the stations entertainment district as new drugs begin transforming the denizens of the quarter. New Class options, locations, equipment, loadouts and more!
Wardens of the Eastern Marches
Season 2 for Wardens of the Eastern March Organized Play from Game Hole Con Publishing
The Howling Blade
A 3rd-party high level adventure supplement that is compatible with Mörk Borg, Pirate Borg, & Tales from the Tape Deck.
War, one of the four Horsemen of the Apocalypse, is determined to rejoin its siblings and bring about the end of times. Its Avatar in this era takes the shape of the Howling Blade. It has recently found a host. The Captain of the Guard of the Northern Shroes. So close to its destination, will the blade reach its objective?
CHEW: The RPG | CHEWniverse
Ahmed was a writer and designer for CHEWniverse: The World Book for the Ennie-winning CHEW: the RPG. He also acted as a proofreader and developmental editor on adventures for CHEW: The RPG.
Union of Dragons
Union of Dragons is designed for a party of 3-5
characters of levels 4-6. Your players must investigate
the disappearances of several items within the town of
Waterside. The difficulty of this adventure and its final
showdown is determined by the number of artifacts the
characters can recover before Dr. Crane and his legion
of bandits.
Wild Gardens
Written vignettes and entries for the solo scenarios of Wild Gardens, a board game from Rose Gauntlet.
Dog Might Games
Led product design using Illustrator and Photoshop for custom wood gaming goods Managed prototyping with a focus on cost, workflow efficiency, and market growth Reduced production lead times by 50% through process optimization Implemented safety and training protocols, improving onboarding speed and consistency Aligned design, production, and marketing teams to deliver high-impact products